*Extremely early in development*
"Honey "Honey-Doll" Dripps is a workerbee who lives in under an opressive rule of the Queen.
She's a rebel, and is building a rebel army, and together they must overthrow the Queen and her treachurous rule!"
. . . It's a work in progress, but it's a pretty neat concept I suppose. It's basically a 2D platformer with a lot of colours and such. As an experiment, I wanna go full retro and develop a Genesis/Super Nintendo build of this game alongside teh Ouya build.
I plan to implement a variety of gameplay styles, ranging from a side scrolling shooter/platformer, to an faux-RPG, to those treasure hunting levels in Sonic Adventure 2.(Except not as dreadful)
I think this will be a very interesting game, but it's still in extremely early conception. I also plan to do a couple of side-quels, if you will, exploring more of the lore if this world which I have yet to create.
This will be the first game developed by me, and I think it'll be a lot of fun! What do you guys think? What kind of genres should I explore? Can we go into space? I'd like to go into space, but what about you?