Im in the final stages of completing my first game and releasing on OUYA, then iOS. Ive been working on the game for about a year now. Probably could have finished sooner, but with a full time job, wife and baby I really only get a couple of hours a night during the week to work on the game. Ive been developing the game in Unity using amazing 2D framework Futile made by Matt Rix. The game is in the ballpark of Galaxian, Galaga, and Space Invaders. There are 50 levels of increasing difficulty. There are also 5 boss battles.
Ive finished all the purchasing code, leader boards, controller support for gameplay and menus.
Things I have left:
1. Finish sound effects
2. Finish adding the music, etc. Ive got some great songs being done by Joel Alcock
3. Polish up some of the particle effects, etc.
4. Fix a few minor bugs
Below is a couple of screenshots and a video I created using a gopro camera, so sorry for the fisheye effect and lack of color quality on the video. What it does capture is the very consistent 60fps ;)