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R.E.D

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Story-

R.E.D will be a Martian-based FPS set in 2053 AD. The story line is rich with Government cover ups, Sci-fi fire fights, and inter-planetary colonization. You will play as Sgt 1st Class Cameron Pierce, an elite military soldier with an impressive combat record. Recruited by the USAD, a military-based version of NASA, he is assigned to go on a colonization mission to Mars. Sgt Pierce is in his late 30's and has seen his fair share of battle, with his primary expertise in reconnaissance. He accepts the once-in-a-lifetime offer to push the human species to new frontiers, leaving his wife and daughter behind for a 5 year Tour of Duty.

The USAD began it's project by building a multi-trillion dollar Space Station named Trinity, which is as valuable as an Aircraft Carrier is to today's military. Trinity's production began in the year 2020 and was completed in 2050. It reaches an orbital position around Mars, and inspires the involvement of a fleet of Earth's top scientists and a handful of the military's most elite class of soldiers. The military's presence is to discourage conflict, both domestic and foreign, in this new frontier. The team is isolated from unnecessary distractions and operates purely on the mission at hand: establishing and maintaining the human race.

The story begins when an orbital probe suddenly becomes unresponsive. Trinity's data-collection think-tank speculates that it has crashed onto the planet, causing a lapse in information transmission and eventually a total loss of basic communication. A team of 10 are arranged to recover the probe and to return the on-board black-box in order to evaluate and analyze variations which may have caused the loss of contact. Sgt Pierce leads the team upon the Icarus shuttle, equipped with necessary tools to free the probe from the threatening atmosphere of Mars. When the probe was located, Icarus' fleet disembarked.  A sinkhole that leads to an underground cave engulfs three members of the team. The mission's objective has escalated from equipment retrieval to human search and rescue. From there, we get our first glimpse of extra terrestrials. 
They were nothing like we've imagine. 
They are real and they are hostile.

Multiplayer-

Multiplayer is somewhat detached from the story-line, but maps and playable areas are borrowed from the campaign thus creating a uniform experience. The alien class (at least as of right meow) are not expected to be used in multiplayer. Our current focus is creating a situation with different countries bringing their conflicts and futuristic space-race to Mars' sands. We're confident that this would be the pinnacle of epicness.

We are open to suggestions and encourage your input. Please send us an email with anything you believe may help us improve our vision. Thank you.

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