Quantcast
Channel: Games - OUYA Developer Forums
Viewing all articles
Browse latest Browse all 530

Tiny Trek Announced

$
0
0
image

What is Tiny Trek?

So I long time ago I played a game called Starflight, in fact it was my first game I ever owned. It was on two 5 1/4 floppies and ran on my Tandy 1000 PC. I loved this game and it inspired me in many ways. in the back of my mind I have since then wanted to build a game like that. So in my free time (What's that?) I have been plugging away and today I can announce to you as "Tiny Trek"

This game features a endless galaxy to explore and procedurally generated almost everything. It is most certainly a labor of love and I am excited that it is being to take shape and take on a life of it's own. We do have a few challenges left to over come but overall Tiny Trek is nearing completion, You can find more information on the game at it's Kickstarter page. http://www.kickstarter.com/projects/2064021040/tiny-trek

Any help sharing the news about Tiny Trek would be greatly appreciated from my fellow developers. I am excited to have this be my first Ouya release. The game is made with Multimedia Fusion 2.

image

About the Game

From the creators of Vincere Totus Astrum comes for a universe of exploration and adventure. As the Captain of your own Starship begin your trek of literally endless worlds by first selecting your randomly generated race and ship, then set out for the stars.

Encounter alien races and exotic locations as you travel in an endlessly procedurally generated galaxy. No two game are the same. As you explore, randomly generated “Episodes” will have you fighting hostile ships, helping aliens and exploring the surface of new planets.

How long can you survive the deep of space? How far can you travel? Who knows what is waiting for you! Your trek begins now!

image

Features

-Galaxy is big: And when I say big I mean really big like a never ending Galaxy with stars, planets, nebula and other space phenomenon.

-Do you have that ship in a different color? Yes we can do that with our procedural generation algorithms. Everything from the planets and stars to ships and races is created on the fly. And then to take it step further we provide you tools to edit your Ship and your race.

-Lets fire blue particle cannons full... Engage in battles of one on up to three enemy vessels. Cool thing is with the Mission Matrix, a ship might jump out of battle and you may get the option to chase them, once you catch up you may finish them off or two of his friends might be waiting for you.

-You think they have apples on an alien planet? I don't know if apples will be there, but the idea is that you can explore endless alien worlds and conduct various away missions. Planets will contain unique items that your science officer can scan, and your engineer can collect to bring back to the ship for trade.

-Making Friends will be important: Talk, trade and assisting other spacefarers will benefit you as each race you encounter will store an enemy, neutral or friend status. That will effect how your next encounter with them will be.

-Episodes for everyone! In Tiny Trek we have worked on creating a generator that creates randomized missions or as we call it, episodes. Each episode last around 3-8 minutes on average and include everything from search and rescue, transport, battles and more. Imagine receiving a distress signal, then approaching a ship to discover it's a trap. After defeating them and searching the ship discover that the stranded crew is on a nearby planet. The unique Mission Matrix generates over a 100 different "episode" types and puts them together.

-Stuff is cool... Player will be able to collect and store unique plants, materials and relics you discover on your journey. And trade them for other resources or information.

image

image

image

image

image

Viewing all articles
Browse latest Browse all 530

Trending Articles