Hey all, I'm working on a multiplayer (2-4 player) arena game called Rotherhithe. It's kind of an abstract geometric style, and the game style is all about capturing territory. I've been playing around a lot with the actual mechanics, this video is the latest iteration, although I think it's getting quite close to being done. So the way it works is you have to collect these balls from around the arena which you can then shoot at your opponents, they can deflect or volley them back at you if they're quick enough but they lose territory if they get hit. The first player to cover the entire arena wins.
http://www.youtube.com/watch?v=41rKMA6IgGU
I'm hoping to have it done in the next couple of months, but I'm pretty bad at estimating this stuff :)
http://www.youtube.com/watch?v=41rKMA6IgGU
I'm hoping to have it done in the next couple of months, but I'm pretty bad at estimating this stuff :)