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Emulator Quality?

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Hey eveyone, just curious what the quality of the emulators are?

Circuit Chaser - Announcement Teaser and Beta Testing

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We are Ink Vial Games and we would like to announce our new game Circuit Chaser! We are still in development so here is a teaser trailer for you all. 

The team have been busy working on this for quite some time and would love to have beta testers for our game. We need all the help we can get so if you are interested please email contact@inkvialgames.com with the subject line 'Beta Test' and tell us a little bit about yourself.

About Circuit Chaser, it is a shooter game that delivers arcade action experience with humour, courage and revenge! We will be sharing more news about the game soon, so to stay tuned please visit here

With all the hard work we have put into the game, we are really excited about it, so do share your thoughts with us. Below are a few screenshots to give you a glimpse of what the game looks like.

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PiX Frogger - multiplayer racing frogs

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Hi everyone!

We are proud to present PiX Frogger for OUYA
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PiX Frogger is clearly inspired on Frogger. I thought "Why don't we create a multiplayer Frogger? Quick and fun!". Some years after creating PiX Frogger I found out about Freeway, which has this exact mechanics :)

To the point: 4 frogs race to cross the street first while trying to avoid cars and trucks. 
Only one button per player. 4 players can play in just one controller, but also more controllers can be used too.

We don't have a trailer, so here are some (unknown) kids playing Debian's version :)

Averix

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Hey All,

I just wanted to pop in and thank Eddie K, Ouya forum Admin, for adding my game, Averix, to the site. Much appreciated man! Also, to make a quick announcement that yeah, this is real. My team and I are working very hard to get things going. I'm kicking out new 3D models/assets each day so we can get closer to finishing our goals. So, as a thanks to Eddie K, I posted a few screen shots of models I created after work today. I'm currently working on the "Legendary Sword" tomb, which is one of the dungeons in the game. I'll be back soon to post further updates in the future. Enjoy!

“Imagine. A fantasy themed game with quirky characters like Chrono Trigger™. A top down game view similar to Zelda: A Link to the Past with level progression recognized within a Secret of Mana™ universe. Fast and frantic battle gameplay style like Ninja Gaiden (current gen) with a hint of parkour movement to maneuver through obstacles and the wave of enemies surrounding you. Dungeon layouts like Zelda: the Minish Cap™, and music background classics like Chrono Trigger™, Secret of Mana™, Zelda™ and the Final Fantasy™ (series) to keep your blood pumping as you explore, battle, and embark on your unexpected journey. This is… Averix.”

So, a little detail on the photos. The pillars are for statue knights that will be posing on top of them. Who knows, some may even come alive and try to take you down. 0.o Oh, and that big room with the rubble on the floor? There will be two pools of water in that room to provide some awesome effects as you take down your enemies. Who knows, it may even assist you against some Fire Elemental baddies. Oh, and those windows... It looks like a nice size for waves of monsters to come crawling out of that to attack you, eh? OK, that's enough hints for one day. But of course, I just gave you a few hints on ONE room. Hehehehehehehe.....

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Bacteria™ Arcade Edition

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I submitted my game yesterday (Bacteria™ Arcade Edition), just waiting for it to be approved.

Some info:

Warning: This is a strangely addictive game retro classic-style arcade game!

It has freaky style classical music - be prepared to have its tune fixed inside your head.

The game starts off slowly, but by wave 4 the game is frantic, lots of chaotic action that keeps you on your toes.

Inspired by multiple classic arcade games, the basic idea is to stop multiple waves of enemy bacteria from snatching your last few remaining cells that are located in the center of the screen. However, there are also some bacteria who are intent on destroying you - so you must destroy them first. If you succeed in lasting 60 seconds then you will be rewarded with a further cell to protect on the next wave, and so on...

Four player simultaneous action: Bacteria™ Arcade Edition also features multi-player simultaneous gameplay in which up to four players cooperate to save the cells and defeat the invading bacteria.

The game has a $2.99 IAP for unlimited plays – until then it’s one game per day unless you pay!

Street Basket: One on One

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Hello everybody :-)
Just few words to tell you that, if you like basketball and you have on OUYA (you should!), there's a new game on store that may interest you: Street Basket: One on One.
It's one half of a court, two players, few rules kind of game - with first to 21 / 5 minutes play game type, that you can enjoy alone (against the CPU) or with a friend (*against* a friend).


(video of Android version - in OUYA there are no on-screen controllers)



You can play up to five match in a row for game session, for free, or you can unlock ultimited matches per session for 0.99c

If you check it out we'd like to know what you think of it - and if you like it on thumb up will be appreciated .-)

Marco Giorgini & Andrea Capitani

NASA WorldWind

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I've been tinkering with NASA WorldWind on the OUYA recently.

See: WorldWind on the OUYA

If you're interested in teaming up to experiment, please let me know.

Left 2Die (Zombie Platformer)

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Since I cannot edit my old topic anymore (2D Cube Zombie Platformer), I had to create this new one.

Here's a new trailer of the game:
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World Destroyers!(The Ultimate Asteroids Game!)

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Hey everyone,

I'd like to introduce to you the game my friends and I have been working on since February.

The game is called World Destroyers and it is the ULTIMATE homage to Asteroids style games. I'll post links to the first look trailer and our website below.
The game starts out simply enough. You must take to the vacuum of space to defend earth from an incoming asteroid assault. However you quickly learn that there is much more to this asteroid barrage than you thought. If you'd like to learn more there is a TON of info on our website. We've been doing a Dev Blog, and just this week, leading up to the release of the game we've started doing daily posts which introduce you to elements of the game. The game is slated to be released in the last week of July!

First Look Trailer
HardHeadGames.com

The footage in the trailer is from about a month ago, before we really started polishing up the graphics and sound. While the game play you'll see is fairly indicative of what you'll get in the final version, the graphics and sounds have been DRASTICALLY improved! Art is always something thats been lacking in my games... because I don't know any artists AND I can't draw worth a damn. But thats no longer the case, as fate would have it. (check out my dev blog HERE if you wanna hear the cool story on that)

When we started it we really didn't know where we would release it... That is, until we heard about OUYA. OUYA seems like the perfect fit for the games we make in general because we're all about local multi-player mayhem! We mainly started making games just to play and enjoy at LAN parties and on Friday nights. We also frequently participate in Ludum Dare. But I became ambitious in late 2011 and quit my job to try to make a career out of making games. It's been a long bumpy road, but I'm super happy to say that we are just weeks away from releasing our first full blown title and it'll be landing on OUYA and PC! 

If you guys have any questions or comments on what you see please post em! I'm always looking for input on the game!

Retro Racing

Downward Dungeon - (Verticle) Platformer

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This new game that we, Armandra Studios, are currently developing is in the concept art/early development stage.  As of now, based on the GDD, we have our choosen hero and her walk cycles completed.  All that needs to get done are her running, jumping, getting hit, death, and victory dance animations :)  Those, and all the monsters and stages included  :P

The theme is of (light) fantasy with a bit of humor put into the scenes and dialog.  What we want to accomplish is a long running series of DD, along side Final Warrior (newgrounds).

Again, just working on the art right now with the intention of placing everyone on a 640x480 resolution.

Open to any comments and suggestions :)

Gaps Between Art - OUYA CREATE game jam - APK!

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Hello!
I decided to participate in the OUYA CREATE game jam and started working on a game called "Gaps Between Art" (which is official name now) codenamed "Colorless" (I'm going change that name later)  - a first person puzzle game where you solve the puzzles by painting everything around you!

Here's the official trailer for the submitted prototype
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And here's official Facebook page

Here are some videos of the progress:

Day 1
First simple prototype, not much of a game yet
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Day 2
First puzzle level
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Day 2.75
New features, including sound and testing the "censor sphere"
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Day 3
New level and paint fields!
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[BETA] TrackMania OUYA Port

Kill Khaos

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Hi, I've just signed up and wanted to show you the title I'm currently working on that I will be converting to Ouya. Karmageddon Khaos is a driving title which is all about running down pedestrians, using mental weapons and power sliding around large open environments. I have a small team making this game with me and we are working really hard to make it something special, the handling engine alone has taken us over 2 years to perfect. Below is a few screens, hope you like it.

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Project reaLM

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Project reaLM is the code word for a game. It is a retro game that may come to the ouya soon. It is a text based adventure in a fantasy world with different classes. Anyone like the idea?

Cube and Creature - Skillbased platformer

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Hey there!

Im working on a skillbased platformer at the moment called "Cube and Creature".
The gameplay can be compared to Super Meat Boy.

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And a trailer I made a couple weeks ago:
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Thanks for any feedback!


first Online 3D MMORPG for OUYA

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Hi Guys, I've been developing an online MMO but support for the budget is needed. The game is an role playing game with tons of options, in fact here is a list of all the character customization choices:

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If anyone is interested you can visit my campaign page for videos of gameplay and a more in depth breakdown of the game here: http://www.kickstarter.com/projects/naoulex/story-quest-online


Earth Defense - An Ouya Exclusive Tower Defense game

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Just wanted to get a post out there showing the progress that has been made on my game Earth Defense.

Earth Defense is a tower defense game that has a RTS and FPS Twist.
In Earth defense you will be able to collect resources in order to build/upgrade your towers faster which brings the RTS element, and you will be able to select a tower and enter first person view to manually control that selected tower which is the FPS element.
This brings a whole new perspective to the over the top view you are used to in tower defense games.

I'd love to have this ready by the June 4th retail launch, but I'm not sure that's possible. I'll give it my best though.

For the Earth Defense story, and up to date news, pics & vids, please visit: http://www.tyrantgamingstudios.com/
or like us on Facebook.

Here is a very early demo video of the game in action. (I'm still working on tower models)
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OUYA Game Widget for your website.

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Hey Everyone, 

Wanted to share this with everyone.  I'm going to be in the process of making it a little bit more automated.. but until then you can easily create your widget.

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UPDATE:  http://ouyawidgets.com is now live.   You can get your widgets there with the code generator.

Features:
  • themable
  • support other developers by showing them in the widget
  • supports landscape mode


Enjoy!

You can help us out by up voting our game Gravi!  Or making a purchase *wink*

Thanks,

Game Shelf - MultiEmulator Frontend UI

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I've been working on this for about two-three weeks now and it is just about complete. Please drop me a comment if this is a project that you are interested in.

What I wanted out of this was a clean user interface that can combine all of my android systems emulators into a single pane of glass. This makes the emulation experience as seamless as possible and allows you to use emulators that were sideloaded without having to jump down to the build menu. 

As a user, you have to install the emulators you want to use, configure the app with the directories that contain each systems games, and any BIOS that are required, and the app does the rest ... unless you named all of your games in insane ways, then you may have to be a little more proactive when the app is pulling the metadata.

The app uses intents built into the emulators to directly launch the selected games so the emulator has to be compatible. Right now all of the "oid" emulators are compatible as well as FPSE and EPSXE. I have been in contact with a few devs including those that have emulators on the Ouya and all seem open to the idea but I can't guarantee when the compatibility will be introduced.

Between this app and the autopilot app you should be able to turn your Ouya into a relatively seamless emulation experience.

The app will let you use one system of your choice fully functionally for free and if you like the feel of it and the performance, $1 will net you the rest of the systems you didn't choose for the demo.

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